Hey all, well first off, I just wanted to say hi, and great job on the mod demonseed.
Personally I run/ mod a (X4V2) sniper only server and had a couple of questions, that I believe can be answered here.
1~ I read on one of the posts here about using the long range snipers, and them not being able to shoot over 10,000 COD units, on my mod that is in progress right now I also have that feature incorporated in the mod, and I was wondering, Is it possible to extend that range for the bullets or would you have to switch back to projectile snipers? And do you by chance know about how many yards that is (10,000 COD units)? Oh and I don't know how you have your's setup but I know on mine, when you hit a target (I've only used bots as targets) over the 220 yards the game/mod doesn't recognize where the shot hit, in the obituaries it always registers as a unknown hitloc, do you have that problem at all?
2~ In my mod, I'm using COD2, COD4, and now thanks to Kiki 1 MW2 sniper rifles in my mod, and I would like to put some COD5 sniper rifles in, but from what I've read there was/is only 3 new sniper rifles in, so I was kind of hoping to just throw those 3 in with the COD2 snipers, but imagine I would have the problem of only having 5 weapon slots available in the SMG class, So I figured I would use the StatsTable.csv to add my COD5 snipers, but I'm not really sure what exactly needs to named what or where it's really referenced from there on out, Now in the StatsTable I see this (I'm using the stock ones for reference)
Code:
14,3014,weapon_smg,WEAPON_P90,p90,,weapon_p90,PERKS_FULLY_AUTOMATIC_WITH4,reflex silencer acog,,PERKS_UNLOCKED_AT_LV40,
so for one of my new snipers I decided to add/edit this after that
Code:
15,3015,weapon_smg,WEAPON_Intervention,intervention,,weapon_intervention,PERKS_Intervention,,,,
now I figured since the numbers were already there and sequenced I wouldn't mess with them, and I also know that i would have to add references in the perks & gweapon & weapon localized string, but beyond that I'm as lost as can be on this statsTable.
when it come to the cac_ingame.inc for the SMG I have
Code:
menuDef {\
IMPROVED_POPUP_SETUP_ONOPEN( "ocd_popup_cac_SMG"suffix, 7, (CHOICE_X( pos )-2), (CHOICE_Y( pos )+20+y_offset), ;, execnow "set "UI_FOCUSFIRST" "REF_MP5";set ui_inside_popup smg";, 0 )\
LOCAL_WEAPON_INFO_WINDOW( "ui_primary_highlighted" )\
LOCAL_WEAPON_ITEM( suffix, 1, "@WEAPON_MP5", "SMG", REF_MP5 )\
LOCAL_WEAPON_ITEM( suffix, 2, "@WEAPON_SKORPION", "SMG", REF_SKORPION )\
LOCAL_WEAPON_ITEM( suffix, 3, "@WEAPON_UZI", "SMG", REF_UZI )\
LOCAL_WEAPON_ITEM( suffix, 4, "@WEAPON_AK74U", "SMG", REF_AK74U )\
LOCAL_WEAPON_ITEM( suffix, 5, "@WEAPON_P90", "SMG", REF_P90 )\
LOCAL_WEAPON_ITEM( suffix, 6, "@WEAPON_Intervention", "SMG", REF_Intervention )\
}
Does that all look correct? I just threw the Intervention is as an example, Since I couldn't recall the name(s) of the 3 COD5 snipers that are unique to that game.
Do I need to add any more code anywhere else or do I have it covered? And I know that I could just replace the LMG guns since it's only 3 new snipers but I would prefer to have all the classic snipers in 1 menu instead of 2 separate ones.
3~ Easiest question of all, May I use/ Modify your binoculars overlay for my mod? I really like your modern overlay, but would like to change it slightly, and of course Credit would be given in a read me in the IWD.
Thanks in advance for any help or suggestions, hopefully I didn't lose anyone or just flat out confuse someone and if you wish to add me on xfire to talk some more (lboom1990) without the ().